10 little-known secrets in Chernobylite | Easy Online Work

There are many secrets hiding in the world of Chernobylite, and today we will tell you about the most interesting of them.

There are a lot of interesting things to stumble upon in Chernobylite. And although there are not so many locations in the game, with each new visit they are slightly transformed, so that the study of the exclusion zone does not turn into a routine. But even the most attentive gamers, who pay attention to the little things in the environment, have probably missed a number of secrets.

And you can miss a lot here: from meetings with various NPCs and a woman in a red dress to a mysterious locked safe. It doesn’t matter if you are in the radioactive wasteland for the first time or you have already become an experienced stalker, our selection of secrets in Chernobylite will definitely be useful for you.

Free play mode

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Chernobylite is by no means an easy game – at times even veterans of the genre experience serious difficulties in it, not to mention beginners who may die at the very first stages. The harsh and ruthless Chernobylite can be desperate at times, but fortunately, a free play mode was added to it just recently.

It’s a great way to practice and get comfortable with the core mechanics of Chernobylite that not everyone pays attention to – especially players who can’t wait to get into the action. This mode does not affect the storyline campaign in any way, so in it you can preset the weather, location details, the availability of weapons and the likelihood of random events. If you are not ready to immediately get used to the role of a seasoned stalker, then the free play mode will suit you perfectly.

Collisions with the Black Stalker can be avoided

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As you explore abandoned buildings in Pripyat, an invisible timer is ticking off-screen, accompanied by lightning bolts somewhere on the horizon. After a while, a radioactive vortex approaches the location with the same lightning, which leaves behind a green fire. A few minutes later, a Black stalker appears at the location, who begins to hunt poor Igor.

Seeing him, you do not have to engage in a firefight, because you can calmly run away from him. Sooner or later, the persistent pursuer will surrender and disappear into the portal that has opened, after which the storm will dissipate, and the autumn sun will shine over Igor’s head. This is a pretty useful tactic that not every player knows about.

Ability to rescue NPC traders

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While walking through the Chernobyl wastelands, you will come across interesting random events more than once. For example, you will periodically come across NPC traders who are about to be shot by bloodthirsty soldiers.

At the first such encounter, it is not entirely clear whether it is possible to somehow interfere with this, so many players simply watch the death of the NPC. However, if you quickly shoot two soldiers without waiting for their conversation to end, you can purchase something useful from the NPC merchant in exchange for your supplies.

Small details on the map

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Perhaps one of the most creative parts of Chernobylite is the map of the game world, which changes right during the passage. Unlike other games where the map is a static JPG image with icons, here it simulates a high-angle view. According to the idea of ​​the authors, Igor and his friends are looking at the map in the bunker in real time, and therefore all your actions during the passage are reflected on it.

For example, if you destroy a radar dish, then it will be destroyed on the map; if you kill as many soldiers as possible, then patrol helicopters, also displayed on the map, will start circling over the trees; and the radiation emanating from the crystals inside the reactor will eventually escape the building. This detail can be easily overlooked, but without it the world would not feel so alive.

Cockroach and its safe

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In one of the Chernobylite missions, we meet a Cockroach in a bunker and are faced with a task that seems to be impossible to solve right here and now. However, it is not. The fact is that an experienced stalker found a mysterious locked safe in the bunker, and during a dialogue with him you might think that you need to return to this location later to open the safe.

After a short cutscene, the Cockroach will say that the safe cannot be opened and will offer you to leave. At this point, you need to inspect the nearest wall, where you will find a secret switch. By clicking on it, you will open the safe and can pick up the documents hidden in it.

Ghosts never leave their buildings

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The first meeting with dangerous luminous mutants in the vastness of Pripyat can overtake horror on any gamer. These ghosts are constantly teleporting inside buildings, trying to come from behind and send Igor to the next world with the help of their sharp claws.

But since they never leave their buildings, it is quite easy to deal with them. You just need to cross the threshold of the building to lure them out, take a couple of steps back and shoot them from a respectful distance. Most likely, the developers did not want the ghosts to wander too far, and therefore limited their route to one building, thanks to which a creative way of dealing with dangerous opponents appeared.

Meeting with a woman in a red dress

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In Chernobylite, sometimes you can’t walk a couple of steps without encountering something intriguing or creepy. And one of these random events is a meeting with a woman in a red dress, which you can even miss.

The melancholic ghost of a woman (most likely Igor’s wife) plays the violin when it appears and keeps a respectful distance from the hero. However, it is worth approaching it too close or losing it from sight for even a second, as it disappears. It can appear anywhere in the abandoned city, so if you suddenly hear the sounds of a violin, look around so as not to miss another meeting with the ghost.

You don’t have to kill all the soldiers you meet

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The main opponents in Chernobylite are hired soldiers who roam around Pripyat and gladly open fire on all stalkers who were unlucky enough to face them.

At first it may seem that they pose a serious threat, but soon you will realize that they can only cause minor inconvenience. They die from one pistol bullet to the head or after a stealth attack, but that doesn’t mean you should open up the season for hunting soldiers.

The more often you kill them, the lower the scale of your psychological health goes down and the more chances you have to stumble upon a detachment of soldiers in heavy armor. Therefore, if you do not want to complicate your life, we recommend that you either bypass the soldiers by the side, or get rid of them by non-lethal methods.

The game has several endings

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The core concept of Chernobylite is that all of the player’s decisions and actions shape the story around him. This is not stated directly, but you can open one of several endings.

There are three of them in the game, and after each of them an epilogue is launched, which tells in detail what your actions led to, and what happened to your companions who survived until the finale. Globally, they are not very different from each other, and two of them are completely tied to the final decision of the hero, so we recommend concentrating on dialogues with your companions in order to open for each of them a relatively happy ending in the epilogue.

When loading saves, items lying nearby may disappear

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This is more of a bug that will sooner or later be fixed than a feature of the game, but for some reason many do not pay attention to it. He is rare, but he can make any passage worse – especially one in which there were already big problems with supplies.

If you save on a location where various resources are scattered, and after a few minutes load this save, for some unknown reason all these items will disappear. Fortunately, this does not apply to plot important items, but the sudden loss of ammunition or food is clearly not what you would expect from a big-budget game.

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