10 oversights in farm simulators | Easy Online Work

Farming Sims are a nice and enjoyable way to chill out, but at their core, they are cosmically far removed from real farming.

Simulators have to balance on a fine line between excessive realism and unimaginable cartoonishness, where true simulation is no longer even a question. Most players are willing to forgive any inaccuracies and omissions if they make the game more interesting, but sometimes these inaccuracies and omissions can significantly undermine all existing interest.

Like any other genre, farm simulators over the years have acquired their own clichés, recurring themes, hints of a plot, and mechanics formed at the dawn of their life cycle, not shaken by time, carrying more harm than good. Some of them directly spoil the player’s life, killing all the fun, some others are simply strange, leaving them completely bewildered.

Sellers with one customer

10 oversights in farm simulators
 | Easy Online Work

In many Sims, even though the player is the only farmer in the city, the purpose and profession of some NPCs is focused solely on selling seeds, livestock, and other farming joys. Given the fact that these dealers are always with the goods, whenever the player shows up, one can only assume that they somehow managed to pay for the maintenance of their store all this time, despite the complete absence of clientele.

In theory, it would have been impossible for them to make money in the city without a single farmer (before the player arrived), but the miracle businessmen somehow succeeded… Indeed, even when players do not plant plants and go fishing, mining, etc., these mysterious seed sellers do not go anywhere. The lack of a logical economy is a problem that games like Stardew Valley should take a closer look at.

Romance is simple

10 oversights in farm simulators
 | Easy Online Work

And poets insist that romance is never easy. However, in many farming simulators, courtship of a potential soul mate boils down to finding out if they like chocolates or fossils, and then teasing them day after day like an obsessed chocolatier or a crazy geologist, and also chasing them around the map in order to determine their social schedule and bring the case to a new cutscene.

Stardew Valley is to blame for these sins, and a host of other great games. Accumulating hearts dispel all obstacles on the way to romantic success, and if suddenly they do not accumulate, you can safely and without consequences invade your beloved’s house and read a hint or two from her diary.

Bankruptcy is not a problem

10 oversights in farm simulators
 | Easy Online Work

Sometimes the chickens do not rush, the cows are not milked, and the grapes wither right on the vine. In real life, bankruptcy means a bunch of unpleasant things, including, for example, loss of property. However, in the worst simulators, as well as in the very best, bankrupt farmers usually remain in perfect order.

Yes, they have a little less animals in the barn, but no angry creditors knocking on doors demanding to see non-existent fruits from their deserted land plot… Of course, the average player probably won’t want Stardew Valley to turn into Dark Souls in complexity, but it’s hard not to pay attention to the beaten logic of bankruptcy without consequences.

Unbreakable daily routine

10 oversights in farm simulators
 | Easy Online Work

Some games are far better than others at hiding algorithms whereby NPCs open stores, visit the graves of deceased relatives, or take time off to do yoga. For example, In Harvest Moon, in his spiritual heirs and other farm sims, the NPC schedule is often too tight, and the characters walk to the same places at the same time day after day.

This rigidity allows players to plan their purchases based on the merchant’s schedule and to schedule dates based on the busyness of their partners. Unfortunately, if the player wants to study the issue more closely, he will notice that such a strong emphasis on a clear daily routine seems to turn the in-game world into a groovy puppet theater.

Goods are taken, always

10 oversights in farm simulators
 | Easy Online Work

Anyone who has ever driven past a shapeless pumpkin on the side of the road knows that not everything that grows can be sold well. In farm simulators, the fruits of land labor can be of different quality, up to special “star” copies, leaving for a premium price; however, the purchasing aspect, a la someone does not take the product because of a bad look or bad taste, is not reflected in any way… Today we throw the day’s collection of eggs into the box for sale, tomorrow we take the money.

Yes, goods that are not for sale are part of the harsh reality, for obvious reason, leveled out for the sake of entertainment, so that the players, who worked hard for days, do not feel robbed.

Wedding full of guests

10 oversights in farm simulators
 | Easy Online Work

For most people, a wedding is a happy event, with friends, loved ones, and persistent acquaintances who are gathered to celebrate love and togetherness. However, in many farming sims, weddings literally unite the whole city, even those who hate each other, your rivals and enemies, and even bizarre introverts who would otherwise sit in their witching towers and Frankenstein laboratories, but then suddenly went out to chat with neighbors for a piece of cake.

It is clear that social events are the only opportunity to bring all the NPCs together, to give everyone a chance to show themselves, but even by the standards of small towns, one hundred percent turnout at a wedding is terribly unrealistic.

Leica, faithful friend

10 oversights in farm simulators
 | Easy Online Work

Watering a houseplant with a watering can – okay, I see. Watering several planted fields in a row with a watering can is masochism. Some games start with a watering can and then upgrade to automatic sprinklers, but in Harvest Moon and a few other toys, watering cans are the absolute, unshakable peak of agricultural development.

Hints may help newcomers to Farming Simulator 2019, but no amount of advice will keep Harvest Moon farmers from watering for hours on end. Games like SunnySide did figure out how stupid it all was and gave players a hose, but there are plenty of farm sims in the world who still do this to this day.

Mega Farmers

10 oversights in farm simulators
 | Easy Online Work

Dawn. The farmer gets out of bed and walks out into the field, ready to clear the ground for seedlings. Tool? A pick for stones the size of an adult pig, an ax for nine-meter trees. According to most farming sims, a single person can single-handedly cultivate a vast field full of trees, boulders, and weeds in just a few weeks using only the right tools..

Even the best farm simulators have work to do in this area. Of course, a more realistic simulation that would require heavy machinery (which the character would never be able to afford), or stretch the clearing time for months and months, would hardly add to the fun, but this, sorry, is not an excuse for such an extensive logical space.

First-year profit

10 oversights in farm simulators
 | Easy Online Work

Most farms are family businesses in which farming is a matter of generations; here each descendant bases his labor on the hard work and skill of his ancestors in order to provide himself with the same land that once provided them. Starting a farm from scratch, or nearly from scratch, takes time, money and untold efforts.

However, in farming sims, after the first year, the players’ bank accounts shine with a surplus.that came from turning penny investments, rusty tools and a dozen tomato seeds into a thriving business. Virtual farming should not be as difficult as real farming, but it is also not worthwhile to simply embellish or underestimate the difficulties and investments of real farming.

Deceased grandfathers

10 oversights in farm simulators
 | Easy Online Work

Farms cannot be bought, they can only be inherited from deceased grandfathers. At least that’s what a whole generation of farming sims have taught players this way. The cliche introduced into the genre by early classics like Harvest Moon 64 continues to mature in new, acclaimed titles like Stardew Valley and Farmer’s Dynasty.

Even the best farm simulators don’t shy away from this cliché. Yet this genre’s flaw is particularly egregious, since neither mechanics nor narrative satisfaction rests on it. Grandchildren inherit farms, which they could easily acquire themselves, or inherit from still living grandparents too old to care for the fields on their own. Grandfathers don’t have to die left and right – but they die anyway.

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