13 key innovations in Ghost of Tsushima Director’s Cut | Easy Online Work

Sucker Punch expands on its open world adventure story. Here’s everything you need to know about the add-on.

Ghost of Tsushima has deservedly become one of the best games of 2020, so many gamers are eagerly awaiting an expanded version of the action adventure, which is called Ghost of Tsushima Director’s Cut.

It includes improvements for the base game, new content, and, according to the developers, should turn an already great game into an even more intense and memorable adventure. The release of Ghost of Tsushima Director’s Cut will take place very soon, so it’s time to talk about all the details of the extended version.

Iki Island

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Let’s start with the main advantage of Director’s Cut – Iki Island and related content. Full story missions await us at the new location, located next to Tsushima Island. Of course, here Jin will continue to fight the Mongol invaders as before, but according to the developers at Sucker Punch, the story will become more personal as Jin will have to “relive a series of traumatic moments from his past.”

Additional content

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Together with the island of Iki, a solid portion of fresh content will appear in the game. In addition to a new location and story missions, we are waiting for new types of enemies, new varieties of animals in the open world, new types of armor for Jin and his horse, new combat techniques, new mini-games and much more.

The developers from Sucker Punch note that a detailed list of innovations will appear on the network just before the release of the update, but even now it is clear that additional content will be enough for long hours of play.

Legends update

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Legends, the free multiplayer update for Ghost of Tsushima, came as a pleasant surprise to many players. Sucker Punch released it last year, a few months after the game’s release, and no one expected it to be as large-scale, high-quality, and fun. And soon the Legends mode will be replenished with new content, which will be available to all owners of Ghost of Tsushima, including its basic version.

The details of the update are still unknown, but the developers of Sucker Punch claim that a completely new mode will appear in multiplayer. Hopefully it will be performed on the same level as everything else in Legends.

DualSense support

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Ghost of Tsushima Director’s Cut will be released simultaneously on PS4 and PS5, but owners of the latest console will be able to enjoy a number of exclusive improvements. Since this is a big-budget title, released under the wing of Sony, it will implement full support for DualSense, including vibration feedback and adaptive controller triggers.

4K and 60 fps support

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Anyone looking to launch Ghost of Tsushima Director’s Cut on PS5 will enjoy improved graphics and performance. The developers from Sucker Punch emphasize that the game will run at 60 fps, which, by the way, appeared in the standard version for PS5 after the release of the next-gen patch. Moreover, the game will also have 4K resolution, and with it, possibly, several graphics modes.

Additional improvements

13 key innovations in Ghost of Tsushima Director's Cut
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The creators of Ghost of Tsushima Director’s Cut paid particular attention to its PS5 version. Better sound awaits with PS5’s built-in 3D audio support, as well as faster downloads between levels. And this is quite impressive, because even on the base PS4, the original Ghost of Tsushima spent seconds on loading screens.

Lip-sync characters with voice acting in Japanese version

13 key innovations in Ghost of Tsushima Director's Cut
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For obvious reasons, many people prefer to play Ghost of Tsushima with Japanese voice acting, and even this aspect of the game has been improved in Director’s Cut – the creators promise us full synchronization of Japanese voice acting with the movements of the characters’ lips. And this is a very pleasant innovation, considering that in the original Ghost of Tsushima, the characters in the Japanese version periodically did not get their lips in their lines.

The developers from Sucker Punch note that the synchronization was worked out thanks to the power of the PS5 console, which is capable of rendering cutscenes in real time. Unfortunately, this means that this feature in the PS4 version of Director’s Cut can not be expected.

Transferring saves

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Many gamers have long expressed their dissatisfaction with the complex system of transferring saves from previous generation consoles to PS5, especially against the background of how the Xbox has gracefully resolved this issue. But, in the end, an inconvenient system is better than none at all. Fortunately, Ghost of Tsushima Director’s Cut supports transferring saves, so you can jump straight to the new content. And if you decide to start acquaintance with the game from the Director’s Cut version, then the Iki island will open for you immediately after completing the first act, when you get to the Toyotama region.

Future free update

13 key innovations in Ghost of Tsushima Director's Cut
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After the release of Director’s Cut, Sucker Punch studio will focus on finalizing the update, which should be free for owners of all versions of Ghost of Tsushima. It is expected that in the update it will finally be possible to fix on one enemy during battles, as well as alternative button layouts, which the developers have been asking for a long time.

Trophies

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With new content coming to Ghost of Tsushima Director’s Cut, it would be reasonable to expect the related trophies to appear in the game as well. Sucker Punch has officially confirmed this. However, the developers did not specify exactly how many achievements they will add to the Director’s Cut and whether they will all be associated with the island of Iki. Nevertheless, lovers of collecting trophies will definitely be satisfied.

Price

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Recently, the topic of the cost of new high-budget projects has been especially acute in the gaming community, and Sony has received a lot of criticism for its high prices for games. Unfortunately, this also applies to Ghost of Tsushima Director’s Cut. The PS4 version will cost players $ 59.99, while the extended PS5 version will cost a whopping $ 69.99. Perhaps the owners of the base game can save money and upgrade it to the extended one? They can, but, alas, not free.

Upgrading the base game

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Sony has prepared several options for owners of the standard Ghost of Tsushima who wish to get a Director’s Cut. All of them will cost a lot, even upgrading the Director’s Cut itself from the PS4 version to the PS5 version.

If you already own basic Ghost of Tsushima on PS4, then Director’s Cut for PS4 costs $ 19.99 and PS5 version costs $ 29.99. And if you originally purchased Director’s Cut for PS4, then the extended version for PS5 will cost you an additional $ 9.99.

Pre-order bonus

13 key innovations in Ghost of Tsushima Director's Cut
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Pre-ordering Ghost of Tsushima Director’s Cut does not carry any risks (unlike many other pre-orders), because we already know that this is an outstanding game. What bonuses are waiting for everyone who pre-orders?

A digital artbook and soundtrack featuring melodies and concept art from both the base game and the Ica DLC. Moreover, this bundle includes developer comments and in-game bonuses: the Hero of Tsushima cosmetic set, 1 vehicle point, and the Hachiman’s Grace charm.

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