In some games, the story rushes at a gallop from the first minutes, while in others the plot is in no hurry to develop. Before you just such games – those in which events at first proceed too slowly.
Games usually prefer not to pull rubber and immediately throw the player into the thick of things in order to instantly involve him in the process. Take, for example, Dark Souls 3, in which you have to fight with the boss in the first 5 minutes.
But there are many projects with a more measured introduction. And sometimes this introduction drags on for hours, preparing gamers for the most interesting part of the story. Yes, in many cases, a protracted introduction really smoothly transitions to exciting events, but not everyone is able to hold out until this moment.
Dragon Quest VII
Dragon Quest VII was released in 2000 and was the first part of the series to be released on the PlayStation. By this point, fans of Dragon Quest are already used to long introductions, as JRPG games have always slowly introduced gamers to their worlds, and Dragon Quest VII was no exception.
Getting into Dragon Quest VII takes about 2-3 hours. Of course, it helps to better immerse yourself in the ending of the game, but every time you play it again, it looks extremely tedious.
The Elder Scrolls V: Skyrim
The opening segment of The Elder Scrolls V: Skyrim cannot be blamed for the lack of dynamics, but after escaping from the village of Helgen into the woods near Riverwood, the game slows down dramatically.
No one argues that running away from the dragon and fighting the draugr is quite fun, but as soon as you get out of the cave, a boring routine begins: the first word of power (Foos) opens after several hours of play, and the road to High Hrothgar by seven thousand steps looks incredible faded.
Kingdom Hearts 2
The Kingdom Hearts series is treated differently in the gaming community. The first half of the players consider the franchise to be as much a cultural asset as the Disney animated films, while the others openly hate the series and do not understand what is special about it.
But both camps agree that Kingdom Hearts 2’s intro segment is overly dull and drawn out. However, the story as a whole is the most elaborate in the entire series, so you just have to endure a long beginning.
The Witcher 2: Assassins Of Kings
The Witcher 2: Assassins of Kings was the second game in which Geralt of Rivia appeared outside the books. The first part sold out in an impressive circulation, and even people far from the gaming industry have heard about the triquel (The Witcher 3: Wild Hunt), but many people often forget about the second part.
One of the reasons is the long introductory quest, followed by an equally sluggish narrative. The fact is that after the starting mission Geralt is engaged in small assignments for long hours, and therefore only the most patient players are able to reach the main events of the campaign.
This is a famous PC strategy game with an extremely high barriers to entry. Before us is one of the first games to combine elements of survival and exploration, which later influenced the creation of Minecraft. However, you won’t be able to fully appreciate Dwarf Fortress in two or three hours of play.
Dwarf Fortress is famous for its complex mechanics, which are so complex and multifaceted that even gamers who have devoted several years of strategy cannot fully master them. The game lacks training levels and initial missions, and in order to feel comfortable in Dwarf Fortress, you will need at least a couple of dozen hours.
The Borderlands series is known for its edgy humor and high-octane gameplay that jumps between chic dialogue featuring colorful characters and thrilling gunfights. However, the first Borderlands in terms of the degree of madness was much inferior to the subsequent sequels.
The original Borderlands opened with very slow missions, and skirmishes with enemies in it looked simple and unpretentious. Of course, Borderlands 3 and Borderlands: The Pre-Sequel are remembered for their explosive neon atmosphere, but the debut game against their background is now perceived as a slightly boring and unintuitive adventure.
The Legend Of Zelda: The Wind Waker
The Legend of Zelda: The Wind Waker made it to the list of games with a long-accelerating plot for two reasons at once: the local history noticeably slips not only in the initial stages, but also right before the final missions.
In this game, Link can get into the required dungeon only after visiting three islands, on each of which it is necessary to listen to the exposition, which makes the “introduction” in the game stretch for many hours. And almost before the ending, the main character has to look for parts of the Triforce, and this task turns into an extremely tedious grind.
All parts of Grand Theft Auto
As part of the Grand Theft Auto series, several games were released at once, setting new standards for the development of the open world. Each part of the franchise delighted with an excellent storyline and environment with an incredible level of interactivity, but the games were also united by lengthy introductions, through which you had to break through with gritting teeth to get to really interesting missions.
For example, Grand Theft Auto V begins with a long segment detailing how the three main characters got to know each other. Things are even worse with Grand Theft Auto IV – the local intro doesn’t offer anything memorable, and the funniest scenes are hidden in the later story missions. This is the real curse of the series, but it is a necessary curse, without which the developers would hardly be able to create open worlds of grandiose proportions over and over again.