Halo 3 became a horror zombie fashion from Call Of Duty

Halo 3: Zombies offers a fresh take on gunplay.

Of course, Halo 3 already had its own skirmish mode. However, a new mod for the Master Chief Collection, inspired by the trilogy’s oldest rival, has given it a unique identity among other survival games.

New work Halo 3: Zombies from modder Crisp takes the horrific death march from the Call Of Duty zombie mode to the Halo jungle. In general, the format of the mod remained the same, only the zombie Nazis were replaced by the Flood – a race of dangerous parasites. The player’s goal is to contain the waves of opponents. For each kill you will receive points, which can then be spent on weapons, various bonuses and new parts of the map. In some rounds, stronger opponents will appear, and with the help of mysterious boxes you can get special tools.

This mod is very different from the usual skirmish mode in Halo – it is less chaotic, but at the same time it keeps you on your toes and intimidates, even if you are wearing armor. Halo has been doing great in the horror genre since the mushroom-like Flood first showed its tentacles in Combat Evolved. The new mod fits perfectly into this otherworldly, alien horror.

At the same time, it is in an amicable way bad, as is often the case with mods. The title screen, hastily drawn in MS Paint, the ridiculous cutscene that sets the tone for the game, the campaign map converted into a zombie arena with spare models and skyboxes. Regardless, Halo 3: Zombies works great, and the cheap movie style only makes the mod better.

While official mod support is still just a promise, the Halo community has already submitted some good work, from the massive Extinction battles to the MCC port of Cursed Halo. While many would agree that 343 should leave Halo: The Master Chief Collection alone, it’s nice to see the community bring back its image to the game.

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